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The HoneyComb Paradigm for Research on Collective Human Behavior
JoVE 신문
행동분석학
This content is Free Access.
JoVE 신문 행동분석학
The HoneyComb Paradigm for Research on Collective Human Behavior
DOI:

06:48 min

January 19, 2019

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Chapters

  • 00:04Title
  • 01:18Experimental Setup and Procedure
  • 02:54Testing and Post-Test Phases
  • 04:31Results: Representative Collective Movement in the Presence of Two Informed Players
  • 05:55Conclusion

Summary

자동 번역

Here, we present the computer-based, multi-agent game HoneyComb, which enables experimental investigations of collective human movement behavior via black-dot-avatars on a virtual 2D hexagonal playfield. Different experimental conditions, like variable incentives on goal fields or vision radius, can be set, and their effects on human movement behavior can be investigated.

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